Just a couple of interesting screenshots from today's gaming:
Tank riders! I'm feeling the combined arms love more in this game than any other since CMSF. Better not take these guys into an exposed position like this, though...
Check out that radio set! This poor FO team observer is hauling the equivalent of a living room cabinet radio set around on his back. The red line in a new (?) feature showing active command links.
I found the visible portrayal of command links very useful in Graviteam Tactics and am delighted to see it implemented in Combat Mission.
I spent some time last night and a lot of time today on multiplayer stuff with Steel Beasts Pro PE. So I'm just getting a chance to play with the shiny new release of Combat Mission: Red Thunder, Battlefront's new CMx2 engine release concerning late WW2 East Front warfare. I decided to start with the tutorial campaign to get acquainted with the new features of this release. Also, I haven't played much with Soviet formations at this level and wanted to get some experience with their very different doctrine.
The improved mission briefing screen that we first saw in CMFI makes a welcome return
I'm continuing to work through the Camp Hornfelt scenarios. The next one in the series, mission 4, concerns the tank platoon in a support by fire/overwatch role.
In this mission I must lead 1st platoon of CT Anvil as we first move to our forming up point, then move into a support by fire position. From there we need to suppress or destroy the enemy vehicles as other platoons in the CT move to assault the objective. Finally, I need to move my platoon through the objective and take up a position on the far side, once opposition in the objective has been eliminated.