Showing posts with label italy. Show all posts
Showing posts with label italy. Show all posts

Saturday, May 28, 2022

FoG2 Medieval: Florence versus the Papal States

 I can't believe it's been two years since I posted here. There are a number of reasons for my absence, including some health issues and a general lack of interest in posting (though not gaming) during the past two years. It may be that this marks a return to semi-regular posting. Certainly, I have an interest in talking to the void about history and gaming that I haven't had in some time. No promises, but it's probably worth checking back occasionally.

One thing that has happened in the past couple of years is that my interest in gaming has shifted towards miniatures gaming over board games. I still play board games, but my ability to create any sort of scenario I want to explore using minis has a lot of appeal. I'm less interested in the painting and collecting aspects of the hobby. Hence, I've ended up with several armies of plexiglass minis from Wofun Games, all 18mm. When I want to play solo, I've found the Field of Glory games to be a great substitute. They look like minis games, the rules are pretty decent for the period covered, and one can throw together a custom battle with about half-a-dozen mouse clicks. The custom battles cover 75%-80% of what I want to play, and the editor allows me to quickly build more specific scenarios when I want to.

I'm particularly interested in the armies of the late Renaissance right now. Today's FoG 2 Medieval battle was a custom battle pitting the forces of Florence versus the Papal States sometime in the last 20 or so years of the 15th century. Having recently played a number of games set in the Wars of the Roses or the Hundred Years War as the English, I leaned toward a heavy selection of missile troops during army setup.

Florence versus the Papal States

Wednesday, September 19, 2018

All is Lost Save Honour


I'm in an Italian Wars mood. I'm working on learning the rules for All is Lost Save Honour, an operational/campaign treatment of the period. The system is based on OSG's Campaigns of Napoleon, but heavily modified.

The rules are very wordy. Still, it seems interesting and the map is to die for. Looking forward to giving it a try tomorrow during regular Thursday night gaming.

Sunday, September 11, 2016

Action at Dego: JTS Campaign Marengo

French approach to Dego, initial positions

Not much boardgaming this weekend, as I've been consumed with PBEM turns and solo computer gaming. Much of the latter has been due to this game, the newly released Campaign Marengo from John Tiller Software.