|Turn 1: Royalist infantry attempt to force their way across the Bussex Rhine to come to grips with Monmouth's rebels|
I spent a good part of the day today working on Horse & Matchlock, "Volume 0" for the Horse & Musket series from Hollandspiele.
Then I ended up buying a book on the Battle of Sedgemoor, fought in 1685. Sedgemoor was the last battle on English soil where Englishmen fought Englishmen. It was also Marlborough's first field-grade command.
So, of course, I'm back in Horse & Musket, playing the battle. Sedgemoor is included in the base game Dawn of an Era. I really, really enjoy this game system, and not because I'm the developer. Rather, I got involved with the game because I enjoy it so much.
If you enjoy this period you really should look into this series. The base game is about the complexity of Command & Colors, and so is easy to pick up. The optional rules add enough chrome to really get the feel of the era. The flexibility of the system and scenario design process lets you come up with any battle you'd like to play pretty easily.
Sean Chick says he wanted to come up with "Squad Leader for the Age of Muskets." Taking that to mean he wanted to design a system that would let players easily portray any imaginable conflict from this period, I'd say he did a pretty damn good job.