tag:blogger.com,1999:blog-1398141406477470157.post7782003100688344603..comments2023-07-10T13:57:29.493-04:00Comments on Cry Havoc!: Gumbinnen - August 20, 1914 : A Review of East Prussia '14Doug Millerhttp://www.blogger.com/profile/14782846735047080442noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-1398141406477470157.post-23027465883372455582014-08-29T22:28:14.336-04:002014-08-29T22:28:14.336-04:00Thanks for the comments, David. The Designer's...Thanks for the comments, David. The Designer's Notes for Kursk: Southern Front are a thing of beauty, as are the graphics for the game. I'm particularly a fan of the counter graphics. The Panzer Battles scale is very appealing to me and I'm looking forward to many more games in the series.<br /><br />I wonder in this time of rapid change and instant gratification if many potential players, used to rapid UI evolutions miss the power and usefulness of having a well tested simulation engine like Tiller's available. By having the common factors for simulating a conflict of arbitrary size already taken care of in the basic engine, the designer is free to focus on those things that differentiate the simulation for different eras and scales. I didn't understand that initially myself, but the more Tiller games I own and have played, the more I've come to appreciate it.<br /><br />Again, I'm really looking forward to more games in both the Panzer Battles and WWI Campaigns series. Thanks to you, Ed, and all of the other designers for the stellar work you do!Doug Millerhttps://www.blogger.com/profile/14782846735047080442noreply@blogger.comtag:blogger.com,1999:blog-1398141406477470157.post-24796572006390979702014-08-29T22:06:08.391-04:002014-08-29T22:06:08.391-04:00Hi Doug,
Great blog. Ed and team have done an ama...Hi Doug,<br /><br />Great blog. Ed and team have done an amazing job with the whole package for EP14. Ed has really gone to ridiculous depths in terms of researching the period and that is becoming a hallmark of his titles. I am fortunate that Mike Avanzini who provided a lot of OB info for Ed is partnering with me on all the Panzer Battles titles. There is a lot of chrome in these games, but we think that's appropriate for the audience.<br /><br />Your comments on graphics are welcome. To be honest it's been driven by us designers. We follow the boards closely and we're well aware of the general dissatisfaction with the look and feel of Tiller's titles. Bringing Jison into the First World War titles was a tip of the hat to the popularity of his mods. I personally spent more time on the graphics for Kursk - Southern Flank than some other aspects and we have a significant upgrade planned for the first patch and the next title in the series. The good news is that now that they're done they are available for future games as well as retrofitting to prior games in the PzC series.<br /><br />Finally, your comments about 'the same old engine' are correct. The power we have in the parameter files is exceptional. We can build very different games with a few tweaks. Couple that with John Tillers support for engine changes and we can build games to handle almost any gaming situation.<br /><br />Thanks,<br /><br />DavidAnonymoushttps://www.blogger.com/profile/00946447001665955520noreply@blogger.comtag:blogger.com,1999:blog-1398141406477470157.post-68897176728501789562014-08-25T10:08:04.080-04:002014-08-25T10:08:04.080-04:00Up until a little over a year ago I was the same w...Up until a little over a year ago I was the same way, Chris. The games just looked clunky and hard to play, and that kept me away from them. It was only after I discovered graphics mods for them that I gave them a chance.<br /><br />I'm hoping that EP '14 along with Kursk: Southern Front represent a new standard for these games.Doug Millerhttps://www.blogger.com/profile/14782846735047080442noreply@blogger.comtag:blogger.com,1999:blog-1398141406477470157.post-33017669776172600932014-08-25T07:55:37.655-04:002014-08-25T07:55:37.655-04:00Great blog Doug and a very neat point about the in...Great blog Doug and a very neat point about the inclusion of the Designer notes. I used to think the JTS titles weren't worth the price because of the graphics, but I would throw down the same amount for another title and get half the game. Plus I inevitably added the relevant Osprey titles (which adds to the price) to get the info you normally get in the JTS Designer notes.Chrishttps://www.blogger.com/profile/08330448155557009702noreply@blogger.com